THE XLOC STORY

Founded in 2000, XLOC was the first company to recognize the need for, and develop a localization management solution for the video game industry. Why? Because we needed it ourselves.

We knew there had to be a better way to overcome the complexities of localization to enable simultaneous multi-language development and shipment of titles worldwide. Once we solved those all-too familiar localization challenges, we wanted to share our solutions with the industry at large.

MEET THE TEAM

Meticulous attention to detail and industry knowledge

Our experienced games localization team ensures authentic and engaging game localization, capturing the essence of the original content.

Mason Deming

Co Founder, CTO

Carlos Garcia-Shelton

STUDIO HEAD

Jenny McKearney

CLIENT ENGAGEMENT SOLUTIONS MANAGER

Raphael Scott

XLOC PROGRAMMING PROJECT LEAD

Arseniy Politov

TECHNICAL PROGRAMMER

Vyanktesh Chandurkar

XLOC SYSTEM PROGRAMMER

Sergio Amor Gutiérrez

XLOC SYSTEM PROGRAMMER

Darren Sander

XLOC TECHNICAL SUPPORT SPECIALIST

Andreas Klumpp

TECHNICAL SUPPORT SPECIALIST LOCALISATION

Kateryna Kyrylenko

TECHNICAL SUPPORT SPECIALIST LOCALISATION

JOIN OUR TEAM

At XLOC we are using our passion for games and technology to create the leading CMS for global video game development.

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Find out how XLOC’s CMS can help solve your localization challenges

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MASON DEMING

A videogame guru and data management technology leader, Mason is the complete system architect for XLOC and remains focused on continually moving XLOC forward for our partners as Chief Technology Officer. Prior to founding and serving as XLOC’s CTO, Mason enjoyed a successful career in game design, development, business-to-business e-commerce and database administration.

He has performed key programming roles on numerous high profile titles, including the Zork® and MechWarrior® Series among many others. Moreover, Mason helped to create Activision’s standard UI library, served as Chief Technology Officer for Roaring Mouse Entertainment and developed, programmed and managed Networld Exchange’s B2B e-commerce system. This unique combination of game programming, database and content management expertise provided Mason with the skills required to envision create, implement and continue to improve the XLOC system, which is revolutionizing the videogame localization process.

CARLOS GARCIA-SHELTON

A localization wizard and proven veteran of the videogame industry, Carlos has worked with XLOC in all facets of the localization process for hundreds of games. A problem solver at heart with nearly 25 years of gaming industry experience, Carlos has seen the localization process from all sides. Bringing his expertise and unique perspective to the XLOC team, Carlos is a calm force in the chaos of project management who understands the pressures our clients are under and meets their needs as quickly and efficiently as possible.

JENNY MCKEARNEY

Jenny has been in the Gaming and Localization industry since 1995. She started out as a QA employee in Lotus Dublin Ireland, spending time in Microsoft Games before moving to SDL in the UK where she cut her teeth as a Loc PM. She became an LPM at Hasbro Interactive, a stint with Nokia followed and then she made her biggest leap of her career moving to Edmonton, Alberta, Canada to take up the Localization Director role within BioWare, a division of EA. Jenny worked on such titles as Jade Empire, the Mass Effect Trilogy and Andromeda, Dragon Age Origins and Dragon Age Inquisition.

Jenny left BioWare after a challenging and rewarding 13.5 years and now holds the position of Client Engagement Solutions Manager within the Localization service line at Keywords, with a speciality in XLOC. Jenny holds a Computer Science from Queens University, Belfast.

RAPHAEL SCOTT

With a decade of game industry experience, Raphael leads the XLOC development team. Being positioned in Tokyo, Raphael has heard feedback directly from many clients worldwide and strives to develop XLOC with client priorities in mind.

ARSENIY POLITOV

Arseniy graduated from Concordia University with a bachelor’s degree in Mechanical Engineering. During his studies, he worked as a Russian LQA tester for Babel Media. His interest in the gaming industry led him to begin his career at XLOC in 2017 as a Technical Writer.

Arseniy is passionate about games and technology and enjoys finding simple solutions to complex problems. Having a unique combination of QA, development, and consulting experience helps him understand clients’ localization needs and challenges, as well as enable smooth development process and integrate new features in XLOC.

VYANKTESH CHANDURKAR

Vyanktesh’s curiosity for the gaming world and his previous technical experience allowed him to grasp the opportunity to work as a System Programmer for XLOC. He graduated from Technological University of Shannon with a degree in Software Engineering and has knowledge on different aspects of software development, right from creating and designing the user interface to implementing the back-end logic. He is a main point of contact for the LQA features/tasks and is progressing successfully through his XLOC career.

SERGIO AMOR GUTIÉRREZ

Sergio likes to call himself “a mostly self-learning dropout from college”. He got his first job while studying for a Certificate of Higher Education at IES Miguel Herrero Pereda, acquiring rapid knowledge and following a creative and pragmatical approach in the work field. Having worked with large-scale applications and interconnected systems at Ceinor in the automotive industry, Sergio relocated from his hometown in Spain to Dublin, pursuing a new career. His passion for gaming and experience with software used by thousands of people led him to join XLOC in 2022, aspiring to make a positive impact on the users’ experience.

DARREN SANDER

Darren graduated from North Carolina State University with a bachelor’s degree in International Studies and a minor in Japanese. After falling in love with the country during a year of study abroad, he decided his first move after college would be find work in Japan. He worked briefly as an English teacher before deciding to pursue his passion for anime and games, joining the Overseas Sales Team at Bushiroad. After three and a half years of working with clients internationally to promote Japanese games and entertainment to the world, he decided to focus on games and pursue a new career at XLOC. Here he works as a technical support specialist, helping clients with all things XLOC, while utilizing his programming skills to develop new features and customized solutions for their projects.

ANDREAS KLUMPP

Andreas Studied logic and linguistics (MA degree) and worked as a technical writer and as a translator/editor/linguistic tester before joining the XLOC team as a support specialist. Andreas has a keen interest in Automation and programming and is looking forward to growing his role within XLOC.

KATERYNA KYRYLENKO

Kateryna joined XLOC as a Technical Support Specialist, transferring from Keywords LQA department in 2022. Having a vast perspective on the video game industry from the Localization/QA point of view, Kateryna collaborates with other professionals in XLOC to achieve common goal of providing the best possible customer support experience.